zig/example/rand/main.zig
2016-01-03 18:17:50 -07:00

104 lines
3.1 KiB
Zig

// Mersenne Twister
const ARRAY_SIZE : u16 = 624;
/// Use `rand_init` to initialize this state.
struct Rand {
array: [u32; ARRAY_SIZE],
index: #typeof(ARRAY_SIZE),
/// Get 32 bits of randomness.
pub fn get_u32(r: &Rand) -> u32 {
if (r.index == 0) {
r.generate_numbers();
}
// temper the number
var y : u32 = r.array[r.index];
y ^= y >> 11;
y ^= (y >> 7) & 0x9d2c5680;
y ^= (y >> 15) & 0xefc60000;
y ^= y >> 18;
r.index = (r.index + 1) % ARRAY_SIZE;
return y;
}
/// Write `count` bytes of randomness into `buf`.
pub fn get_bytes(r: &Rand, buf: &u8, count: usize) {
var bytes_left = r.get_bytes_aligned(buf, buf, count);
if (bytes_left > 0) {
var rand_val_array : [u8; #sizeof(u32)];
*(rand_val_array.ptr as &u32) = r.get();
while (bytes_left > 0) {
buf[count - bytes_left] = rand_val_array[#sizeof(u32) - bytes_left];
bytes_left -= 1;
}
}
}
/// Get a random unsigned integer with even distribution between `start`
/// inclusive and `end` exclusive.
pub fn range_u64(r: &Rand, start: u64, end: u64) -> u64 {
const range = end - start;
const leftover = #max_int(u64) % range;
const upper_bound = #max_int(u64) - leftover;
var rand_val_array : [u8; #sizeof(u64)];
while (true) {
r.get_bytes_aligned(r, rand_val_array.ptr, rand_val_array.len);
const rand_val = *(rand_val_array.ptr as &u64);
if (rand_val < upper_bound) {
return start + (rand_val % range);
}
}
}
fn generate_numbers(r: &Rand) {
var i : #typeof(ARRAY_SIZE) = 0;
while (i < ARRAY_SIZE) {
const y : u32 = (r.array[i] & 0x80000000) + (r.array[(i + 1) % ARRAY_SIZE] & 0x7fffffff);
const untempered : u32 = r.array[(i + 397) % ARRAY_SIZE] ^ (y >> 1);
r.array[i] = if ((y % 2) == 0) {
untempered
} else {
// y is odd
untempered ^ 0x9908b0df
};
i += 1;
}
}
// does not populate the remaining (count % 4) bytes
fn get_bytes_aligned(r: &Rand, buf: &u8, count: usize) -> usize {
var bytes_left = count;
var buf_ptr = buf;
while (bytes_left > 4) {
*(buf_ptr as &u32) = r.get();
bytes_left -= #sizeof(u32);
buf_ptr += #sizeof(u32);
}
return bytes_left;
}
}
/// Initialize random state with the given seed.
pub fn rand_init(seed: u32) -> (out: Rand) {
out.index = 0;
out.array[0] = seed;
var i : #typeof(ARRAY_SIZE) = 1;
while (i < ARRAY_SIZE) {
const prev_value : u64 = out.array[i - 1];
out.array[i] = ((previous_value ^ (previous_value << 30)) * 0x6c078965 + i) as u32;
i += 1;
}
}
pub fn main(argc: isize, argv: &&u8, env: &&u8) -> i32 {
var rand = rand_init(13);
const answer = rand.range_u64(0, 100) + 1;
print_str("random number: ");
print_u64(answer);
print_str("\n");
return 0;
}