c5c9d98065
* remove `@setGlobalAlign`
* add align keyword for setting alignment on functions and
variables.
* loads and stores use alignment from pointer
* memcpy, memset use alignment from pointer
* add syntax for pointer alignment
* slices can have volatile
* add u2, i2 primitives
* ignore preferred align and use abi align everywhere
* back to only having alignOf builtin.
preferredAlignOf is too tricky to be useful.
See #432. Partial revert of
e726925e80
.
See #37
12 lines
328 B
Zig
12 lines
328 B
Zig
const assert = @import("std").debug.assert;
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const builtin = @import("builtin");
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const Foo = struct { x: u32, y: u32, z: u32, };
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test "@alignOf(T) before referencing T" {
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comptime assert(@alignOf(Foo) != @maxValue(usize));
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if (builtin.arch == builtin.Arch.x86_64) {
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comptime assert(@alignOf(Foo) == 4);
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}
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}
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