zig/lib/tsan/sanitizer_common/sanitizer_local_address_space_view.h
2020-12-24 01:18:47 -07:00

77 lines
3.7 KiB
C++

//===-- sanitizer_local_address_space_view.h --------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// `LocalAddressSpaceView` provides the local (i.e. target and current address
// space are the same) implementation of the `AddressSpaveView` interface which
// provides a simple interface to load memory from another process (i.e.
// out-of-process)
//
// The `AddressSpaceView` interface requires that the type can be used as a
// template parameter to objects that wish to be able to operate in an
// out-of-process manner. In normal usage, objects are in-process and are thus
// instantiated with the `LocalAddressSpaceView` type. This type is used to
// load any pointers in instance methods. This implementation is effectively
// a no-op. When an object is to be used in an out-of-process manner it is
// instansiated with the `RemoteAddressSpaceView` type.
//
// By making `AddressSpaceView` a template parameter of an object, it can
// change its implementation at compile time which has no run time overhead.
// This also allows unifying in-process and out-of-process code which avoids
// code duplication.
//
//===----------------------------------------------------------------------===//
#ifndef SANITIZER_LOCAL_ADDRES_SPACE_VIEW_H
#define SANITIZER_LOCAL_ADDRES_SPACE_VIEW_H
namespace __sanitizer {
struct LocalAddressSpaceView {
// Load memory `sizeof(T) * num_elements` bytes of memory from the target
// process (always local for this implementation) starting at address
// `target_address`. The local copy of this memory is returned as a pointer.
// The caller should not write to this memory. The behaviour when doing so is
// undefined. Callers should use `LoadWritable()` to get access to memory
// that is writable.
//
// The lifetime of loaded memory is implementation defined.
template <typename T>
static const T *Load(const T *target_address, uptr num_elements = 1) {
// The target address space is the local address space so
// nothing needs to be copied. Just return the pointer.
return target_address;
}
// Load memory `sizeof(T) * num_elements` bytes of memory from the target
// process (always local for this implementation) starting at address
// `target_address`. The local copy of this memory is returned as a pointer.
// The memory returned may be written to.
//
// Writes made to the returned memory will be visible in the memory returned
// by subsequent `Load()` or `LoadWritable()` calls provided the
// `target_address` parameter is the same. It is not guaranteed that the
// memory returned by previous calls to `Load()` will contain any performed
// writes. If two or more overlapping regions of memory are loaded via
// separate calls to `LoadWritable()`, it is implementation defined whether
// writes made to the region returned by one call are visible in the regions
// returned by other calls.
//
// Given the above it is recommended to load the largest possible object
// that requires modification (e.g. a class) rather than individual fields
// from a class to avoid issues with overlapping writable regions.
//
// The lifetime of loaded memory is implementation defined.
template <typename T>
static T *LoadWritable(T *target_address, uptr num_elements = 1) {
// The target address space is the local address space so
// nothing needs to be copied. Just return the pointer.
return target_address;
}
};
} // namespace __sanitizer
#endif