zig/std/os/windows/util.zig

217 lines
7.1 KiB
Zig

const std = @import("../../index.zig");
const builtin = @import("builtin");
const os = std.os;
const windows = std.os.windows;
const assert = std.debug.assert;
const mem = std.mem;
const BufMap = std.BufMap;
const cstr = std.cstr;
pub const WaitError = error{
WaitAbandoned,
WaitTimeOut,
Unexpected,
};
pub fn windowsWaitSingle(handle: windows.HANDLE, milliseconds: windows.DWORD) WaitError!void {
const result = windows.WaitForSingleObject(handle, milliseconds);
return switch (result) {
windows.WAIT_ABANDONED => error.WaitAbandoned,
windows.WAIT_OBJECT_0 => {},
windows.WAIT_TIMEOUT => error.WaitTimeOut,
windows.WAIT_FAILED => x: {
const err = windows.GetLastError();
break :x switch (err) {
else => os.unexpectedErrorWindows(err),
};
},
else => error.Unexpected,
};
}
pub fn windowsClose(handle: windows.HANDLE) void {
assert(windows.CloseHandle(handle) != 0);
}
pub const WriteError = error{
SystemResources,
OperationAborted,
IoPending,
BrokenPipe,
Unexpected,
};
pub fn windowsWrite(handle: windows.HANDLE, bytes: []const u8) WriteError!void {
if (windows.WriteFile(handle, @ptrCast(*const c_void, bytes.ptr), @intCast(u32, bytes.len), null, null) == 0) {
const err = windows.GetLastError();
return switch (err) {
windows.ERROR.INVALID_USER_BUFFER => WriteError.SystemResources,
windows.ERROR.NOT_ENOUGH_MEMORY => WriteError.SystemResources,
windows.ERROR.OPERATION_ABORTED => WriteError.OperationAborted,
windows.ERROR.NOT_ENOUGH_QUOTA => WriteError.SystemResources,
windows.ERROR.IO_PENDING => WriteError.IoPending,
windows.ERROR.BROKEN_PIPE => WriteError.BrokenPipe,
else => os.unexpectedErrorWindows(err),
};
}
}
pub fn windowsIsTty(handle: windows.HANDLE) bool {
if (windowsIsCygwinPty(handle))
return true;
var out: windows.DWORD = undefined;
return windows.GetConsoleMode(handle, &out) != 0;
}
pub fn windowsIsCygwinPty(handle: windows.HANDLE) bool {
const size = @sizeOf(windows.FILE_NAME_INFO);
var name_info_bytes align(@alignOf(windows.FILE_NAME_INFO)) = []u8{0} ** (size + windows.MAX_PATH);
if (windows.GetFileInformationByHandleEx(
handle,
windows.FileNameInfo,
@ptrCast(*c_void, &name_info_bytes[0]),
@intCast(u32, name_info_bytes.len),
) == 0) {
return true;
}
const name_info = @ptrCast(*const windows.FILE_NAME_INFO, &name_info_bytes[0]);
const name_bytes = name_info_bytes[size .. size + usize(name_info.FileNameLength)];
const name_wide = @bytesToSlice(u16, name_bytes);
return mem.indexOf(u16, name_wide, []u16{ 'm', 's', 'y', 's', '-' }) != null or
mem.indexOf(u16, name_wide, []u16{ '-', 'p', 't', 'y' }) != null;
}
pub const OpenError = error{
SharingViolation,
PathAlreadyExists,
FileNotFound,
AccessDenied,
PipeBusy,
Unexpected,
OutOfMemory,
};
/// `file_path` needs to be copied in memory to add a null terminating byte, hence the allocator.
pub fn windowsOpen(
allocator: *mem.Allocator,
file_path: []const u8,
desired_access: windows.DWORD,
share_mode: windows.DWORD,
creation_disposition: windows.DWORD,
flags_and_attrs: windows.DWORD,
) OpenError!windows.HANDLE {
const path_with_null = try cstr.addNullByte(allocator, file_path);
defer allocator.free(path_with_null);
const result = windows.CreateFileA(path_with_null.ptr, desired_access, share_mode, null, creation_disposition, flags_and_attrs, null);
if (result == windows.INVALID_HANDLE_VALUE) {
const err = windows.GetLastError();
return switch (err) {
windows.ERROR.SHARING_VIOLATION => OpenError.SharingViolation,
windows.ERROR.ALREADY_EXISTS, windows.ERROR.FILE_EXISTS => OpenError.PathAlreadyExists,
windows.ERROR.FILE_NOT_FOUND => OpenError.FileNotFound,
windows.ERROR.ACCESS_DENIED => OpenError.AccessDenied,
windows.ERROR.PIPE_BUSY => OpenError.PipeBusy,
else => os.unexpectedErrorWindows(err),
};
}
return result;
}
/// Caller must free result.
pub fn createWindowsEnvBlock(allocator: *mem.Allocator, env_map: *const BufMap) ![]u8 {
// count bytes needed
const bytes_needed = x: {
var bytes_needed: usize = 1; // 1 for the final null byte
var it = env_map.iterator();
while (it.next()) |pair| {
// +1 for '='
// +1 for null byte
bytes_needed += pair.key.len + pair.value.len + 2;
}
break :x bytes_needed;
};
const result = try allocator.alloc(u8, bytes_needed);
errdefer allocator.free(result);
var it = env_map.iterator();
var i: usize = 0;
while (it.next()) |pair| {
mem.copy(u8, result[i..], pair.key);
i += pair.key.len;
result[i] = '=';
i += 1;
mem.copy(u8, result[i..], pair.value);
i += pair.value.len;
result[i] = 0;
i += 1;
}
result[i] = 0;
return result;
}
pub fn windowsLoadDll(allocator: *mem.Allocator, dll_path: []const u8) !windows.HMODULE {
const padded_buff = try cstr.addNullByte(allocator, dll_path);
defer allocator.free(padded_buff);
return windows.LoadLibraryA(padded_buff.ptr) orelse error.DllNotFound;
}
pub fn windowsUnloadDll(hModule: windows.HMODULE) void {
assert(windows.FreeLibrary(hModule) != 0);
}
test "InvalidDll" {
if (builtin.os != builtin.Os.windows) return;
const DllName = "asdf.dll";
const allocator = std.debug.global_allocator;
const handle = os.windowsLoadDll(allocator, DllName) catch |err| {
assert(err == error.DllNotFound);
return;
};
}
pub fn windowsFindFirstFile(
allocator: *mem.Allocator,
dir_path: []const u8,
find_file_data: *windows.WIN32_FIND_DATAA,
) !windows.HANDLE {
const wild_and_null = []u8{ '\\', '*', 0 };
const path_with_wild_and_null = try allocator.alloc(u8, dir_path.len + wild_and_null.len);
defer allocator.free(path_with_wild_and_null);
mem.copy(u8, path_with_wild_and_null, dir_path);
mem.copy(u8, path_with_wild_and_null[dir_path.len..], wild_and_null);
const handle = windows.FindFirstFileA(path_with_wild_and_null.ptr, find_file_data);
if (handle == windows.INVALID_HANDLE_VALUE) {
const err = windows.GetLastError();
switch (err) {
windows.ERROR.FILE_NOT_FOUND,
windows.ERROR.PATH_NOT_FOUND,
=> return error.PathNotFound,
else => return os.unexpectedErrorWindows(err),
}
}
return handle;
}
/// Returns `true` if there was another file, `false` otherwise.
pub fn windowsFindNextFile(handle: windows.HANDLE, find_file_data: *windows.WIN32_FIND_DATAA) !bool {
if (windows.FindNextFileA(handle, find_file_data) == 0) {
const err = windows.GetLastError();
return switch (err) {
windows.ERROR.NO_MORE_FILES => false,
else => os.unexpectedErrorWindows(err),
};
}
return true;
}