zig/std/math/trunc.zig
Marc Tiehuis 4c16f9a3c3 Add math library
This covers the majority of the functions as covered by the C99
specification for a math library.

Code is adapted primarily from musl libc, with the pow and standard
trigonometric functions adapted from the Go stdlib.

Changes:

 - Remove assert expose in index and import as needed.
 - Add float log function and merge with existing base 2 integer
   implementation.

See https://github.com/tiehuis/zig-fmath.
See #374.
2017-06-16 20:32:31 +12:00

71 lines
1.4 KiB
Zig

const math = @import("index.zig");
const assert = @import("../debug.zig").assert;
pub fn trunc(x: var) -> @typeOf(x) {
const T = @typeOf(x);
switch (T) {
f32 => @inlineCall(trunc32, x),
f64 => @inlineCall(trunc64, x),
else => @compileError("trunc not implemented for " ++ @typeName(T)),
}
}
fn trunc32(x: f32) -> f32 {
const u = @bitCast(u32, x);
var e = i32(((u >> 23) & 0xFF)) - 0x7F + 9;
var m: u32 = undefined;
if (e >= 23 + 9) {
return x;
}
if (e < 9) {
e = 1;
}
m = @maxValue(u32) >> u32(e);
if (u & m == 0) {
x
} else {
math.forceEval(x + 0x1p120);
@bitCast(f32, u & ~m)
}
}
fn trunc64(x: f64) -> f64 {
const u = @bitCast(u64, x);
var e = i32(((u >> 52) & 0x7FF)) - 0x3FF + 12;
var m: u64 = undefined;
if (e >= 52 + 12) {
return x;
}
if (e < 12) {
e = 1;
}
m = @maxValue(u64) >> u64(e);
if (u & m == 0) {
x
} else {
math.forceEval(x + 0x1p120);
@bitCast(f64, u & ~m)
}
}
test "trunc" {
assert(trunc(f32(1.3)) == trunc32(1.3));
assert(trunc(f64(1.3)) == trunc64(1.3));
}
test "trunc32" {
assert(trunc32(1.3) == 1.0);
assert(trunc32(-1.3) == -1.0);
assert(trunc32(0.2) == 0.0);
}
test "trunc64" {
assert(trunc64(1.3) == 1.0);
assert(trunc64(-1.3) == -1.0);
assert(trunc64(0.2) == 0.0);
}