//===- SymbolTable.cpp ----------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Symbol table is a bag of all known symbols. We put all symbols of // all input files to the symbol table. The symbol table is basically // a hash table with the logic to resolve symbol name conflicts using // the symbol types. // //===----------------------------------------------------------------------===// #include "SymbolTable.h" #include "Config.h" #include "LinkerScript.h" #include "Symbols.h" #include "SyntheticSections.h" #include "lld/Common/ErrorHandler.h" #include "lld/Common/Memory.h" #include "lld/Common/Strings.h" #include "llvm/ADT/STLExtras.h" using namespace llvm; using namespace llvm::object; using namespace llvm::ELF; using namespace lld; using namespace lld::elf; SymbolTable *elf::symtab; void SymbolTable::wrap(Symbol *sym, Symbol *real, Symbol *wrap) { // Swap symbols as instructed by -wrap. int &idx1 = symMap[CachedHashStringRef(sym->getName())]; int &idx2 = symMap[CachedHashStringRef(real->getName())]; int &idx3 = symMap[CachedHashStringRef(wrap->getName())]; idx2 = idx1; idx1 = idx3; // Now renaming is complete. No one refers Real symbol. We could leave // Real as-is, but if Real is written to the symbol table, that may // contain irrelevant values. So, we copy all values from Sym to Real. StringRef s = real->getName(); memcpy(real, sym, sizeof(SymbolUnion)); real->setName(s); } // Find an existing symbol or create a new one. Symbol *SymbolTable::insert(StringRef name) { // @@ means the symbol is the default version. In that // case @@ will be used to resolve references to . // // Since this is a hot path, the following string search code is // optimized for speed. StringRef::find(char) is much faster than // StringRef::find(StringRef). size_t pos = name.find('@'); if (pos != StringRef::npos && pos + 1 < name.size() && name[pos + 1] == '@') name = name.take_front(pos); auto p = symMap.insert({CachedHashStringRef(name), (int)symVector.size()}); int &symIndex = p.first->second; bool isNew = p.second; if (!isNew) return symVector[symIndex]; Symbol *sym = reinterpret_cast(make()); symVector.push_back(sym); sym->setName(name); sym->symbolKind = Symbol::PlaceholderKind; sym->versionId = config->defaultSymbolVersion; sym->visibility = STV_DEFAULT; sym->isUsedInRegularObj = false; sym->exportDynamic = false; sym->canInline = true; sym->scriptDefined = false; sym->partition = 1; return sym; } Symbol *SymbolTable::addSymbol(const Symbol &New) { Symbol *sym = symtab->insert(New.getName()); sym->resolve(New); return sym; } Symbol *SymbolTable::find(StringRef name) { auto it = symMap.find(CachedHashStringRef(name)); if (it == symMap.end()) return nullptr; Symbol *sym = symVector[it->second]; if (sym->isPlaceholder()) return nullptr; return sym; } // Initialize demangledSyms with a map from demangled symbols to symbol // objects. Used to handle "extern C++" directive in version scripts. // // The map will contain all demangled symbols. That can be very large, // and in LLD we generally want to avoid do anything for each symbol. // Then, why are we doing this? Here's why. // // Users can use "extern C++ {}" directive to match against demangled // C++ symbols. For example, you can write a pattern such as // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this // other than trying to match a pattern against all demangled symbols. // So, if "extern C++" feature is used, we need to demangle all known // symbols. StringMap> &SymbolTable::getDemangledSyms() { if (!demangledSyms) { demangledSyms.emplace(); for (Symbol *sym : symVector) { if (!sym->isDefined() && !sym->isCommon()) continue; if (Optional s = demangleItanium(sym->getName())) (*demangledSyms)[*s].push_back(sym); else (*demangledSyms)[sym->getName()].push_back(sym); } } return *demangledSyms; } std::vector SymbolTable::findByVersion(SymbolVersion ver) { if (ver.isExternCpp) return getDemangledSyms().lookup(ver.name); if (Symbol *b = find(ver.name)) if (b->isDefined() || b->isCommon()) return {b}; return {}; } std::vector SymbolTable::findAllByVersion(SymbolVersion ver) { std::vector res; StringMatcher m(ver.name); if (ver.isExternCpp) { for (auto &p : getDemangledSyms()) if (m.match(p.first())) res.insert(res.end(), p.second.begin(), p.second.end()); return res; } for (Symbol *sym : symVector) if ((sym->isDefined() || sym->isCommon()) && m.match(sym->getName())) res.push_back(sym); return res; } // Handles -dynamic-list. void SymbolTable::handleDynamicList() { for (SymbolVersion &ver : config->dynamicList) { std::vector syms; if (ver.hasWildcard) syms = findAllByVersion(ver); else syms = findByVersion(ver); for (Symbol *b : syms) { if (!config->shared) b->exportDynamic = true; else if (b->includeInDynsym()) b->isPreemptible = true; } } } // Set symbol versions to symbols. This function handles patterns // containing no wildcard characters. void SymbolTable::assignExactVersion(SymbolVersion ver, uint16_t versionId, StringRef versionName) { if (ver.hasWildcard) return; // Get a list of symbols which we need to assign the version to. std::vector syms = findByVersion(ver); if (syms.empty()) { if (!config->undefinedVersion) error("version script assignment of '" + versionName + "' to symbol '" + ver.name + "' failed: symbol not defined"); return; } auto getName = [](uint16_t ver) -> std::string { if (ver == VER_NDX_LOCAL) return "VER_NDX_LOCAL"; if (ver == VER_NDX_GLOBAL) return "VER_NDX_GLOBAL"; return ("version '" + config->versionDefinitions[ver - 2].name + "'").str(); }; // Assign the version. for (Symbol *sym : syms) { // Skip symbols containing version info because symbol versions // specified by symbol names take precedence over version scripts. // See parseSymbolVersion(). if (sym->getName().contains('@')) continue; if (sym->versionId == config->defaultSymbolVersion) sym->versionId = versionId; if (sym->versionId == versionId) continue; warn("attempt to reassign symbol '" + ver.name + "' of " + getName(sym->versionId) + " to " + getName(versionId)); } } void SymbolTable::assignWildcardVersion(SymbolVersion ver, uint16_t versionId) { if (!ver.hasWildcard) return; // Exact matching takes precendence over fuzzy matching, // so we set a version to a symbol only if no version has been assigned // to the symbol. This behavior is compatible with GNU. for (Symbol *b : findAllByVersion(ver)) if (b->versionId == config->defaultSymbolVersion) b->versionId = versionId; } // This function processes version scripts by updating the versionId // member of symbols. // If there's only one anonymous version definition in a version // script file, the script does not actually define any symbol version, // but just specifies symbols visibilities. void SymbolTable::scanVersionScript() { // First, we assign versions to exact matching symbols, // i.e. version definitions not containing any glob meta-characters. for (SymbolVersion &ver : config->versionScriptGlobals) assignExactVersion(ver, VER_NDX_GLOBAL, "global"); for (SymbolVersion &ver : config->versionScriptLocals) assignExactVersion(ver, VER_NDX_LOCAL, "local"); for (VersionDefinition &v : config->versionDefinitions) for (SymbolVersion &ver : v.globals) assignExactVersion(ver, v.id, v.name); // Next, we assign versions to fuzzy matching symbols, // i.e. version definitions containing glob meta-characters. for (SymbolVersion &ver : config->versionScriptGlobals) assignWildcardVersion(ver, VER_NDX_GLOBAL); for (SymbolVersion &ver : config->versionScriptLocals) assignWildcardVersion(ver, VER_NDX_LOCAL); // Note that because the last match takes precedence over previous matches, // we iterate over the definitions in the reverse order. for (VersionDefinition &v : llvm::reverse(config->versionDefinitions)) for (SymbolVersion &ver : v.globals) assignWildcardVersion(ver, v.id); // Symbol themselves might know their versions because symbols // can contain versions in the form of @. // Let them parse and update their names to exclude version suffix. for (Symbol *sym : symVector) sym->parseSymbolVersion(); // isPreemptible is false at this point. To correctly compute the binding of a // Defined (which is used by includeInDynsym()), we need to know if it is // VER_NDX_LOCAL or not. If defaultSymbolVersion is VER_NDX_LOCAL, we should // compute symbol versions before handling --dynamic-list. handleDynamicList(); }