# REQUIRES: x86 # RUN: llvm-mc -filetype=obj -triple=x86_64-unknown-linux %s -o %t ## Check that ALIGN command workable using location counter # RUN: echo "SECTIONS { \ # RUN: . = 0x10000; \ # RUN: .aaa : { *(.aaa) } \ # RUN: . = ALIGN(4096); \ # RUN: .bbb : { *(.bbb) } \ # RUN: . = ALIGN(4096 * 4); \ # RUN: .ccc : { *(.ccc) } \ # RUN: }" > %t.script # RUN: ld.lld -o %t1 --script %t.script %t # RUN: llvm-objdump -section-headers %t1 | FileCheck %s ## Check that the two argument version of ALIGN command works # RUN: echo "SECTIONS { \ # RUN: . = ALIGN(0x1234, 0x10000); \ # RUN: .aaa : { *(.aaa) } \ # RUN: . = ALIGN(., 4096); \ # RUN: .bbb : { *(.bbb) } \ # RUN: . = ALIGN(., 4096 * 4); \ # RUN: .ccc : { *(.ccc) } \ # RUN: }" > %t.script # RUN: ld.lld -o %t1 --script %t.script %t # RUN: llvm-objdump -section-headers %t1 | FileCheck %s # CHECK: Sections: # CHECK-NEXT: Idx Name Size Address Type # CHECK-NEXT: 0 00000000 0000000000000000 # CHECK-NEXT: 1 .aaa 00000008 0000000000010000 DATA # CHECK-NEXT: 2 .bbb 00000008 0000000000011000 DATA # CHECK-NEXT: 3 .ccc 00000008 0000000000014000 DATA ## Check output sections ALIGN modificator # RUN: echo "SECTIONS { \ # RUN: . = 0x10000; \ # RUN: .aaa : { *(.aaa) } \ # RUN: .bbb : ALIGN(4096) { *(.bbb) } \ # RUN: .ccc : ALIGN(4096 * 4) { *(.ccc) } \ # RUN: }" > %t2.script # RUN: ld.lld -o %t2 --script %t2.script %t # RUN: llvm-objdump -section-headers %t2 | FileCheck %s ## Check use of variables in align expressions: # RUN: echo "VAR = 0x1000; \ # RUN: __code_base__ = 0x10000; \ # RUN: SECTIONS { \ # RUN: . = __code_base__; \ # RUN: .aaa : { *(.aaa) } \ # RUN: .bbb : ALIGN(VAR) { *(.bbb) } \ # RUN: . = ALIGN(., VAR * 4); \ # RUN: .ccc : { *(.ccc) } \ # RUN: __start_bbb = ADDR(.bbb); \ # RUN: __end_bbb = ALIGN(__start_bbb + SIZEOF(.bbb), VAR); \ # RUN: }" > %t3.script # RUN: ld.lld -o %t3 --script %t3.script %t # RUN: llvm-objdump -section-headers %t3 | FileCheck %s # RUN: llvm-objdump -t %t3 | FileCheck -check-prefix SYMBOLS %s # SYMBOLS-LABEL: SYMBOL TABLE: # SYMBOLS-NEXT: 0000000000000000 *UND* 00000000 # SYMBOLS-NEXT: 0000000000014008 .text 00000000 _start # SYMBOLS-NEXT: 0000000000010000 *ABS* 00000000 __code_base__ # SYMBOLS-NEXT: 0000000000001000 *ABS* 00000000 VAR # SYMBOLS-NEXT: 0000000000011000 .bbb 00000000 __start_bbb # SYMBOLS-NEXT: 0000000000012000 .bbb 00000000 __end_bbb .global _start _start: nop .section .aaa, "a" .quad 0 .section .bbb, "a" .quad 0 .section .ccc, "a" .quad 0