usingnamespace @import("../bits.zig"); pub fn syscall0(number: usize) usize { return asm volatile ("ecall" : [ret] "={x10}" (-> usize) : [number] "{x17}" (number) : "memory" ); } pub fn syscall1(number: usize, arg1: usize) usize { return asm volatile ("ecall" : [ret] "={x10}" (-> usize) : [number] "{x17}" (number), [arg1] "{x10}" (arg1) : "memory" ); } pub fn syscall2(number: usize, arg1: usize, arg2: usize) usize { return asm volatile ("ecall" : [ret] "={x10}" (-> usize) : [number] "{x17}" (number), [arg1] "{x10}" (arg1), [arg2] "{x11}" (arg2) : "memory" ); } pub fn syscall3(number: usize, arg1: usize, arg2: usize, arg3: usize) usize { return asm volatile ("ecall" : [ret] "={x10}" (-> usize) : [number] "{x17}" (number), [arg1] "{x10}" (arg1), [arg2] "{x11}" (arg2), [arg3] "{x12}" (arg3) : "memory" ); } pub fn syscall4(number: usize, arg1: usize, arg2: usize, arg3: usize, arg4: usize) usize { return asm volatile ("ecall" : [ret] "={x10}" (-> usize) : [number] "{x17}" (number), [arg1] "{x10}" (arg1), [arg2] "{x11}" (arg2), [arg3] "{x12}" (arg3), [arg4] "{x13}" (arg4) : "memory" ); } pub fn syscall5(number: usize, arg1: usize, arg2: usize, arg3: usize, arg4: usize, arg5: usize) usize { return asm volatile ("ecall" : [ret] "={x10}" (-> usize) : [number] "{x17}" (number), [arg1] "{x10}" (arg1), [arg2] "{x11}" (arg2), [arg3] "{x12}" (arg3), [arg4] "{x13}" (arg4), [arg5] "{x14}" (arg5) : "memory" ); } pub fn syscall6( number: usize, arg1: usize, arg2: usize, arg3: usize, arg4: usize, arg5: usize, arg6: usize, ) usize { return asm volatile ("ecall" : [ret] "={x10}" (-> usize) : [number] "{x17}" (number), [arg1] "{x10}" (arg1), [arg2] "{x11}" (arg2), [arg3] "{x12}" (arg3), [arg4] "{x13}" (arg4), [arg5] "{x14}" (arg5), [arg6] "{x15}" (arg6) : "memory" ); } pub extern fn clone(func: extern fn (arg: usize) u8, stack: usize, flags: u32, arg: usize, ptid: *i32, tls: usize, ctid: *i32) usize; pub const restore = restore_rt; pub nakedcc fn restore_rt() void { return asm volatile ("ecall" : : [number] "{x17}" (usize(SYS_rt_sigreturn)) : "memory" ); }