Commit Graph

24 Commits

Author SHA1 Message Date
Andrew Kelley
6fe1c3186f disable some of the failing tests
See #537
2017-10-15 02:04:21 -04:00
Andrew Kelley
844e05f619 improve bit shift API in std.math
* `shl` moved to `shlExact`
 * added `shl` and `shr` which are truncating like `<<` and `>>`.

closes #403
2017-09-30 21:09:58 -04:00
Marc Tiehuis
9dfe217be3 Allow 128-bit hex float literals
Closes #499.
2017-09-28 23:33:36 +13:00
Andrew Kelley
14cda27b64 depend on embedded SoftFloat-3d instead of __float128
See #302
See #467
2017-09-14 01:46:47 -04:00
Josh Wolfe
848504117f Revert "fix return types of min amd max"
This reverts commit 180fe8d506.
2017-08-31 17:56:06 -07:00
Josh Wolfe
180fe8d506 fix return types of min amd max 2017-08-31 17:45:34 -07:00
Andrew Kelley
b8ed0cb374 remove workaround for LLVM not respecting "nobuiltin"
now that we depend on LLVM 5.0.0 we can remove the
workaround.

closes #393
2017-08-28 04:28:42 -04:00
Andrew Kelley
be16034275 std.math: remove constants that can be derived
from others at compile time
2017-08-20 05:43:40 -04:00
Andrew Kelley
09bd4a9a86 compile-time f32, f64 operations are now correctly lossy
previously we used the bigfloat abstraction to do all
compile-time float math. but runtime code and comptime code
are supposed to get the same result. so now if you add a
f32 to a f32 at compile time it does it with f32 math
instead of the bigfloat. float literals still get the
bigfloat math.

closes #424
2017-08-20 01:04:51 -04:00
Andrew Kelley
eb26aeb1e5 std: better int log2 implementation for number literals 2017-08-19 02:29:18 -04:00
Andrew Kelley
987768778a bit shifting safety
* add u3, u4, u5, u6, u7 and i3, i4, i5, i6, i7
 * shift operations shift amount parameter type is
   integer with log2 bit width of other param
   - This enforces not violating undefined behavior on
     shift amount >= bit width with the type system
 * clean up math.log, math.ln, math.log2, math.log10

closes #403
2017-08-19 01:43:43 -04:00
Andrew Kelley
35d3444e27 more intuitive left shift and right shift operators
Before:
 * << is left shift, not allowed to shift 1 bits out
 * <<% is left shift, allowed to shift 1 bits out
 * >> is right shift, allowed to shift 1 bits out

After:
 * << is left shift, allowed to shift 1 bits out
 * >> is right shift, allowed to shift 1 bits out
 * @shlExact is left shift, not allowed to shift 1 bits out
 * @shrExact is right shift, not allowed to shift 1 bits out

Closes #413
2017-08-09 10:09:38 -04:00
Andrew Kelley
2234788fa8 add ability to explicitly cast float to integer
closes #414
2017-08-07 15:57:41 -04:00
Andrew Kelley
d1e68c3ca8 better bigint/bigfloat implementation 2017-07-08 17:59:10 -04:00
Marc Tiehuis
e81bf1c38c Return undefined in frexp instead of 0 on nan input
This is more in line what usual C implementations do.
2017-06-22 19:29:57 +12:00
Marc Tiehuis
5aff641f4b Fix pow tests
See #393.
2017-06-21 23:24:00 +12:00
Marc Tiehuis
994f4da8d4 Fix scalbn constant multiplier 2017-06-21 18:53:33 +12:00
Marc Tiehuis
14a324a0fa Fixes for release mode tests 2017-06-21 18:21:11 +12:00
Marc Tiehuis
5bbec42a4e Add math special case tests and general fixes
- Should cover special case inputs for most functions
 - Fixed a number of runtime panicking behaviour reliant on shift
   overflow/division by zero etc.
2017-06-20 23:10:22 +12:00
Andrew Kelley
c9fc8bd802 workaround for llvm bug
See #393 for details
2017-06-19 14:36:33 -04:00
Marc Tiehuis
4efb9ae2e5 Get tests passing under release mode
This does not fix the underlying issue in pow at this stage, but we may
be able to narrow down the cause after adding tests for specific edge
cases in functions.
2017-06-18 14:16:04 +12:00
Andrew Kelley
62323eeb75 std: refactor pow to be generic 2017-06-17 20:39:45 -04:00
Marc Tiehuis
4c16f9a3c3 Add math library
This covers the majority of the functions as covered by the C99
specification for a math library.

Code is adapted primarily from musl libc, with the pow and standard
trigonometric functions adapted from the Go stdlib.

Changes:

 - Remove assert expose in index and import as needed.
 - Add float log function and merge with existing base 2 integer
   implementation.

See https://github.com/tiehuis/zig-fmath.
See #374.
2017-06-16 20:32:31 +12:00
Andrew Kelley
7f0620a20f partial implementation of printing floating point numbers with errol3
also add bitCast builtin function. closes #387
2017-06-14 00:24:25 -04:00