Remove `std.fs.deleteTree`. Callers instead should use
`std.fs.cwd().deleteTree`.
Add `std.fs.deleteTreeAbsolute` for when the caller has an absolute
path.
Thanks to the Windows Process Environment Block, it is possible to
obtain handles to the standard input, output, and error streams without
possibility of failure.
Previously, std.debug.assert would `@panic` in test builds,
if the assertion failed. Now, it's always `unreachable`.
This makes release mode test builds more accurately test
the actual code that will be run.
However this requires tests to call `std.testing.expect`
rather than `std.debug.assert` to make sure output is correct.
Here is the explanation of when to use either one, copied from
the assert doc comments:
Inside a test block, it is best to use the `std.testing` module
rather than assert, because assert may not detect a test failure
in ReleaseFast and ReleaseSafe mode. Outside of a test block, assert
is the correct function to use.
closes#1304
* introduce std.atomic.Int
* add src-self-hosted/test.zig which is tested by the main test suite
- it fully utilizes the multithreaded async/await event loop so the
tests should Go Fast
* `stage2/bin/zig build-obj test.zig` is able to spit out an error if 2 exported
functions collide
* ability for `zig test` to accept `--object` and `--assembly`
arguments
* std.build: TestStep supports addLibPath and addObjectFile