* error return tracing is disabled in release-fast mode
* add @errorReturnTrace
* zig build API changes build return type from `void` to `%void`
* allow `void`, `noreturn`, and `u8` from main. closes#535
* better error message for realpath failing
* fix bug in std.io.readFileAllocExtra incorrectly returning
error.EndOfStream
* implement std.os.selfExePath and std.os.selfExeDirPath for windows
closes#346closes#630
regression: translate-c can no longer translate switch statements.
after #629 we can ressurect and modify the code to utilize arbitrarily
returning from blocks.
* add @noInlineCall - see #640
This fixes a crash in --release-safe and --release-fast modes
where the optimizer inlines everything into _start and
clobbers the command line argument data.
If we were able to verify that the user's code never reads
command line args, we could leave off this "no inline"
attribute.
* add i29 and u29 primitive types. u29 is the type of alignment,
so it makes sense to be a primitive.
probably in the future we'll make any `i` or `u` followed by
digits into a primitive.
* add `aligned` functions to Allocator interface
* add `os.argsAlloc` and `os.argsFree` so that you can get
a `[]const []u8`, do whatever arg parsing you want, and then free
it. For now this uses the other API under the hood, but it could
be reimplemented to do a single allocation.
* add tests to make sure command line argument parsing works.
* @enumTagName renamed to @tagName and it works on enums and
union-enums
* Remove the EnumTag type. Now there is only enum and union,
and the tag type of a union is always an enum.
* unions support specifying the tag enum type, and they support
inferring an enum tag type.
* Enums no longer support field types but they do support
setting the tag values. Likewise union-enums when inferring
an enum tag type support setting the tag values.
* It is now an error for enums and unions to have 0 fields.
* switch statements support union-enums
closes#618
* rename decode to decodeExactUnsafe.
* add decodeExact, which checks for invalid chars and padding.
* add decodeWithIgnore, which also allows ignoring chars.
* alphabets are supplied to the decoders with their
char-to-index mapping already built, which enables it to be
done at comptime.
* all decode/encode apis except decodeWithIgnore require dest
to be the exactly correct length. This is calculated by a
calc function corresponding to each api. These apis no longer
return the dest parameter.
* for decodeWithIgnore, an exact size cannot be known a priori.
Instead, a calc function gives an upperbound, and a runtime
error is returned in case of overflow. decodeWithIgnore
returns the number of bytes written to dest.
closes#611
* fix fstat wrong on darwin
* move std.debug.global_allocator to std.debug.global_allocator_state and make it private
* add std.debug.global_allocator as a pointer (to upgrade your zig code remove
the '&')
I started working on #465 and made some corresponding std.io
API changes.
New structs:
* std.io.FileInStream
* std.io.FileOutStream
* std.io.BufferedOutStream
* std.io.BufferedInStream
Removed:
* std.io.File.in_stream
* std.io.File.out_stream
Now instead of &file.out_stream or &file.in_stream to get access to
the stream API for a file, you get it like this:
var file_in_stream = io.FileInStream.init(&file);
const in_stream = &file_in_stream.stream;
var file_out_stream = io.FileOutStream.init(&file);
const out_stream = &file_out_stream.stream;
This is evidence that we might not need any OOP features -
See #130.
* Merge io.InStream and io.OutStream into io.File
* Introduce io.OutStream and io.InStream interfaces
- io.File implements both of these
* Move mem.IncrementingAllocator to heap.IncrementingAllocator
Instead of:
```
%return std.io.stderr.printf("hello\n");
```
now do:
```
std.debug.warn("hello\n");
```
To print to stdout, see `io.getStdOut()`.
* Rename std.ArrayList.resizeDown to std.ArrayList.shrink.
Old:
```
while (condition; expression) {}
```
New:
```
while (condition) : (expression) {}
```
This is in preparation to allow nullable and
error union types as the condition. See #357
this reverts 5c04730534.
sadly the quality of the intel dialect in llvm's assembly
parser has many frustrating bugs, and generally has unfortunate
syntax.
the plan is to use AT&T for now since it at least works,
and eventually zig will have its own assembly parser for
x86 and it will be as close to NASM as possible.
See #329
Supporting work:
* move std.cstr.Buffer0 to std.buffer.Buffer
* add build.zig to example/shared_library/ and add an automated test
for it
* add std.list.List.resizeDown
* improve std.os.makePath
- no longer recursive
- takes into account . and ..
* add std.os.path.isAbsolute
* add std.os.path.resolve
* reimplement std.os.path.dirname
- no longer requires an allocator
- handles edge cases correctly
* add std.os.deleteTree
* add std.os.deleteDir
* add std.os.page_size
* add std.os API for iterating over directories
* refactor duplication in build.zig
* update documentation on how to run tests
* zig build system: create standard dynamic library sym links
* unwrapping an error results in a panic message that contains
the error name
* rename error.SysResources to error.SystemResources
* add std.os.symLink
* add std.os.deleteFile
* See #204 - zig build system
* allow builtin types Os, Environ, Arch to be used at runtime.
they have zero_bits=false and debug info now.
* Eradicate use of `@alloca` in std for syscalls. See #225
* add `std.io.writeFile`
* `std.debug.panic` adds a newline to format
* In-progress os.ChildProcess.spawn implementation. See #204
* Add explicit cast from integer to error. Closes#294
* fix casting from error to integer
* fix compiler crash when initializing variable to undefined
with no type
* `zig build --export [obj|lib|exe]` changed to `zig build_obj`,
`zig build_lib` and `zig build_exe` respectively.
* `--name` parameter is optional when it can be inferred from the
root source filename. closes#207
* `zig build` now looks for `build.zig` which interacts with
`std.build.Builder` to describe the targets, and then the zig
build system prints TODO: build these targets. See #204
* add `@bitcast` which is mainly used for pointer reinterpret
casting and make explicit casting not do pointer reinterpretation.
Closes#290
* fix debug info for byval parameters
* sort command line help options
* `std.debug.panic` supports format string printing
* add `std.mem.IncrementingAllocator`
* fix const ptr to a variable with data changing at runtime.
closes#289