Remove x86/Windows name mangling hack
Let's fix this properly by generating the correct lib files from the mingw sources.
This commit is contained in:
parent
f83bb3dd9e
commit
9ae293ae3b
|
@ -250,10 +250,12 @@ comptime {
|
|||
|
||||
switch (builtin.arch) {
|
||||
.i386 => {
|
||||
@export("_alldiv", @import("compiler_rt/aulldiv.zig")._alldiv, strong_linkage);
|
||||
@export("_aulldiv", @import("compiler_rt/aulldiv.zig")._aulldiv, strong_linkage);
|
||||
@export("_allrem", @import("compiler_rt/aullrem.zig")._allrem, strong_linkage);
|
||||
@export("_aullrem", @import("compiler_rt/aullrem.zig")._aullrem, strong_linkage);
|
||||
// Don't let LLVM apply the stdcall name mangling on those MSVC
|
||||
// builtin functions
|
||||
@export("\x01__alldiv", @import("compiler_rt/aulldiv.zig")._alldiv, strong_linkage);
|
||||
@export("\x01__aulldiv", @import("compiler_rt/aulldiv.zig")._aulldiv, strong_linkage);
|
||||
@export("\x01__allrem", @import("compiler_rt/aullrem.zig")._allrem, strong_linkage);
|
||||
@export("\x01__aullrem", @import("compiler_rt/aullrem.zig")._aullrem, strong_linkage);
|
||||
|
||||
@export("__divti3", @import("compiler_rt/divti3.zig").__divti3, linkage);
|
||||
@export("__modti3", @import("compiler_rt/modti3.zig").__modti3, linkage);
|
||||
|
|
|
@ -415,16 +415,8 @@ static LLVMValueRef make_fn_llvm_value(CodeGen *g, ZigFn *fn) {
|
|||
|
||||
bool external_linkage = linkage != GlobalLinkageIdInternal;
|
||||
CallingConvention cc = fn->type_entry->data.fn.fn_type_id.cc;
|
||||
if (cc == CallingConventionStdcall && external_linkage &&
|
||||
g->zig_target->arch == ZigLLVM_x86)
|
||||
{
|
||||
// prevent llvm name mangling
|
||||
symbol_name = buf_ptr(buf_sprintf("\x01_%s", symbol_name));
|
||||
}
|
||||
|
||||
bool is_async = fn_is_async(fn);
|
||||
|
||||
|
||||
ZigType *fn_type = fn->type_entry;
|
||||
// Make the raw_type_ref populated
|
||||
resolve_llvm_types_fn(g, fn);
|
||||
|
|
Loading…
Reference in New Issue
Block a user