zig/std/os/windows/util.zig

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const std = @import("../../index.zig");
const os = std.os;
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const windows = std.os.windows;
const assert = std.debug.assert;
const mem = std.mem;
const BufMap = std.BufMap;
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error WaitAbandoned;
error WaitTimeOut;
pub fn windowsWaitSingle(handle: windows.HANDLE, milliseconds: windows.DWORD) -> %void {
const result = windows.WaitForSingleObject(handle, milliseconds);
return switch (result) {
windows.WAIT_ABANDONED => error.WaitAbandoned,
windows.WAIT_OBJECT_0 => {},
windows.WAIT_TIMEOUT => error.WaitTimeOut,
windows.WAIT_FAILED => switch (windows.GetLastError()) {
else => error.Unexpected,
},
else => error.Unexpected,
};
}
pub fn windowsClose(handle: windows.HANDLE) {
assert(windows.CloseHandle(handle) != 0);
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}
error SystemResources;
error OperationAborted;
error IoPending;
error BrokenPipe;
pub fn windowsWrite(handle: windows.HANDLE, bytes: []const u8) -> %void {
if (windows.WriteFile(handle, @ptrCast(&const c_void, bytes.ptr), u32(bytes.len), null, null) == 0) {
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return switch (windows.GetLastError()) {
windows.ERROR.INVALID_USER_BUFFER => error.SystemResources,
windows.ERROR.NOT_ENOUGH_MEMORY => error.SystemResources,
windows.ERROR.OPERATION_ABORTED => error.OperationAborted,
windows.ERROR.NOT_ENOUGH_QUOTA => error.SystemResources,
windows.ERROR.IO_PENDING => error.IoPending,
windows.ERROR.BROKEN_PIPE => error.BrokenPipe,
else => error.Unexpected,
};
}
}
pub fn windowsIsTty(handle: windows.HANDLE) -> bool {
if (windowsIsCygwinPty(handle))
return true;
var out: windows.DWORD = undefined;
return windows.GetConsoleMode(handle, &out) != 0;
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}
pub fn windowsIsCygwinPty(handle: windows.HANDLE) -> bool {
const size = @sizeOf(windows.FILE_NAME_INFO);
var name_info_bytes align(@alignOf(windows.FILE_NAME_INFO)) = []u8{0} ** (size + windows.MAX_PATH);
if (windows.GetFileInformationByHandleEx(handle, windows.FileNameInfo,
@ptrCast(&c_void, &name_info_bytes[0]), u32(name_info_bytes.len)) == 0)
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{
return true;
}
const name_info = @ptrCast(&const windows.FILE_NAME_INFO, &name_info_bytes[0]);
const name_bytes = name_info_bytes[size..size + usize(name_info.FileNameLength)];
const name_wide = ([]u16)(name_bytes);
return mem.indexOf(u16, name_wide, []u16{'m','s','y','s','-'}) != null or
mem.indexOf(u16, name_wide, []u16{'-','p','t','y'}) != null;
}
error SharingViolation;
error PipeBusy;
/// `file_path` may need to be copied in memory to add a null terminating byte. In this case
/// a fixed size buffer of size ::max_noalloc_path_len is an attempted solution. If the fixed
/// size buffer is too small, and the provided allocator is null, ::error.NameTooLong is returned.
/// otherwise if the fixed size buffer is too small, allocator is used to obtain the needed memory.
pub fn windowsOpen(file_path: []const u8, desired_access: windows.DWORD, share_mode: windows.DWORD,
creation_disposition: windows.DWORD, flags_and_attrs: windows.DWORD, allocator: ?&mem.Allocator) -> %windows.HANDLE
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{
var stack_buf: [os.max_noalloc_path_len]u8 = undefined;
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var path0: []u8 = undefined;
var need_free = false;
defer if (need_free) (??allocator).free(path0);
if (file_path.len < stack_buf.len) {
path0 = stack_buf[0..file_path.len + 1];
} else if (allocator) |a| {
path0 = %return a.alloc(u8, file_path.len + 1);
need_free = true;
} else {
return error.NameTooLong;
}
mem.copy(u8, path0, file_path);
path0[file_path.len] = 0;
const result = windows.CreateFileA(path0.ptr, desired_access, share_mode, null, creation_disposition,
flags_and_attrs, null);
if (result == windows.INVALID_HANDLE_VALUE) {
const err = windows.GetLastError();
return switch (err) {
windows.ERROR.SHARING_VIOLATION => error.SharingViolation,
windows.ERROR.ALREADY_EXISTS, windows.ERROR.FILE_EXISTS => error.PathAlreadyExists,
windows.ERROR.FILE_NOT_FOUND => error.FileNotFound,
windows.ERROR.ACCESS_DENIED => error.AccessDenied,
windows.ERROR.PIPE_BUSY => error.PipeBusy,
else => error.Unexpected,
};
}
return result;
}
/// Caller must free result.
pub fn createWindowsEnvBlock(allocator: &mem.Allocator, env_map: &const BufMap) -> %[]u8 {
// count bytes needed
const bytes_needed = {
var bytes_needed: usize = 1; // 1 for the final null byte
var it = env_map.iterator();
while (it.next()) |pair| {
// +1 for '='
// +1 for null byte
bytes_needed += pair.key.len + pair.value.len + 2;
}
bytes_needed
};
const result = %return allocator.alloc(u8, bytes_needed);
%defer allocator.free(result);
var it = env_map.iterator();
var i: usize = 0;
while (it.next()) |pair| {
mem.copy(u8, result[i..], pair.key);
i += pair.key.len;
result[i] = '=';
i += 1;
mem.copy(u8, result[i..], pair.value);
i += pair.value.len;
result[i] = 0;
i += 1;
}
result[i] = 0;
return result;
}