3385a8b231
Redundant comptime is now a compile error.
333 lines
15 KiB
Zig
333 lines
15 KiB
Zig
const std = @import("std");
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const root = @import("root");
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pub const KnownFolder = enum {
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home,
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documents,
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pictures,
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music,
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videos,
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desktop,
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downloads,
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public,
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fonts,
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app_menu,
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cache,
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roaming_configuration,
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local_configuration,
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global_configuration,
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data,
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runtime,
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executable_dir,
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};
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// Explicitly define possible errors to make it clearer what callers need to handle
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pub const Error = error{ ParseError, OutOfMemory };
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pub const KnownFolderConfig = struct {
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xdg_on_mac: bool = false,
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};
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/// Returns a directory handle, or, if the folder does not exist, `null`.
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pub fn open(allocator: *std.mem.Allocator, folder: KnownFolder, args: std.fs.Dir.OpenDirOptions) (std.fs.Dir.OpenError || Error)!?std.fs.Dir {
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var path_or_null = try getPath(allocator, folder);
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if (path_or_null) |path| {
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defer allocator.free(path);
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return try std.fs.cwd().openDir(path, args);
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} else {
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return null;
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}
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}
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/// Returns the path to the folder or, if the folder does not exist, `null`.
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pub fn getPath(allocator: *std.mem.Allocator, folder: KnownFolder) Error!?[]const u8 {
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if (folder == .executable_dir) {
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return std.fs.selfExeDirPathAlloc(allocator) catch |err| switch (err) {
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error.OutOfMemory => return error.OutOfMemory,
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else => null,
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};
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}
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// used for temporary allocations
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var arena = std.heap.ArenaAllocator.init(allocator);
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defer arena.deinit();
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switch (std.builtin.os.tag) {
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.windows => {
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const folder_spec = windows_folder_spec.get(folder);
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switch (folder_spec) {
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.by_guid => |guid| {
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var dir_path_ptr: [*:0]u16 = undefined;
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switch (std.os.windows.shell32.SHGetKnownFolderPath(
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&guid,
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std.os.windows.KF_FLAG_CREATE, // TODO: Chose sane option here?
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null,
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&dir_path_ptr,
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)) {
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std.os.windows.S_OK => {
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defer std.os.windows.ole32.CoTaskMemFree(@ptrCast(*c_void, dir_path_ptr));
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const global_dir = std.unicode.utf16leToUtf8Alloc(allocator, std.mem.spanZ(dir_path_ptr)) catch |err| switch (err) {
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error.UnexpectedSecondSurrogateHalf => return null,
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error.ExpectedSecondSurrogateHalf => return null,
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error.DanglingSurrogateHalf => return null,
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error.OutOfMemory => return error.OutOfMemory,
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};
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return global_dir;
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},
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std.os.windows.E_OUTOFMEMORY => return error.OutOfMemory,
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else => return null,
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}
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},
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.by_env => |env_path| {
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if (env_path.subdir) |sub_dir| {
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const root_path = std.process.getEnvVarOwned(&arena.allocator, env_path.env_var) catch |err| switch (err) {
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error.EnvironmentVariableNotFound => return null,
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error.InvalidUtf8 => return null,
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error.OutOfMemory => |e| return e,
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};
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return try std.fs.path.join(allocator, &[_][]const u8{ root_path, sub_dir });
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} else {
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return std.process.getEnvVarOwned(allocator, env_path.env_var) catch |err| switch (err) {
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error.EnvironmentVariableNotFound => return null,
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error.InvalidUtf8 => return null,
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error.OutOfMemory => |e| return e,
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};
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}
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},
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}
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},
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.macos => {
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if (@hasDecl(root, "known_folders_config") and root.known_folders_config.xdg_on_mac) {
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return getPathXdg(allocator, &arena, folder);
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}
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switch(mac_folder_spec.get(folder)) {
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.absolute => |abs| {
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return try allocator.dupe(u8, abs);
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},
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.suffix => |s| {
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const home_dir = if (std.os.getenv("HOME")) |home|
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home
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else
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return null;
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if (s) |suffix| {
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return try std.fs.path.join(allocator, &[_][]const u8{ home_dir, suffix });
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} else {
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return try allocator.dupe(u8, home_dir);
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}
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},
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}
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},
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// Assume unix derivatives with XDG
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else => {
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return getPathXdg(allocator, &arena, folder);
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},
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}
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unreachable;
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}
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fn getPathXdg(allocator: *std.mem.Allocator, arena: *std.heap.ArenaAllocator, folder: KnownFolder) Error!?[]const u8 {
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const folder_spec = xdg_folder_spec.get(folder);
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var env_opt = std.os.getenv(folder_spec.env.name);
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// TODO: add caching so we only need to read once in a run
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if (env_opt == null and folder_spec.env.user_dir) block: {
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const config_dir_path = getPathXdg(&arena.allocator, arena, .local_configuration) catch null orelse break :block;
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const config_dir = std.fs.cwd().openDir(config_dir_path, .{}) catch break :block;
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const home = std.os.getenv("HOME") orelse break :block;
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const user_dirs = config_dir.openFile("user-dirs.dirs", .{}) catch null orelse break :block;
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var read: [1024 * 8]u8 = undefined;
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_ = user_dirs.readAll(&read) catch null orelse break :block;
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const start = folder_spec.env.name.len + "=\"$HOME".len;
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var line_it = std.mem.split(&read, "\n");
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while (line_it.next()) |line| {
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if (std.mem.startsWith(u8, line, folder_spec.env.name)) {
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const end = line.len - 1;
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if (start >= end) {
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return error.ParseError;
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}
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var subdir = line[start..end];
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env_opt = try std.mem.concat(&arena.allocator, u8, &[_][]const u8{ home, subdir });
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break;
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}
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}
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}
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if (env_opt) |env| {
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if (folder_spec.env.suffix) |suffix| {
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return try std.mem.concat(allocator, u8, &[_][]const u8{ env, suffix });
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} else {
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return try allocator.dupe(u8, env);
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}
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} else {
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const default = folder_spec.default orelse return null;
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if (default[0] == '~') {
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const home = std.os.getenv("HOME") orelse return null;
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return try std.mem.concat(allocator, u8, &[_][]const u8{ home, default[1..] });
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} else {
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return try allocator.dupe(u8, default);
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}
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}
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}
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/// Contains the GUIDs for each available known-folder on windows
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const WindowsFolderSpec = union(enum) {
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by_guid: std.os.windows.GUID,
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by_env: struct {
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env_var: []const u8,
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subdir: ?[]const u8,
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},
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};
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/// Contains the xdg environment variable amd the default value for each available known-folder on windows
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const XdgFolderSpec = struct {
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env: struct {
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name: []const u8,
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user_dir: bool,
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suffix: ?[]const u8,
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},
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default: ?[]const u8,
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};
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/// Contains the folder items for macOS
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const MacFolderSpec = union(enum) {
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suffix: ?[]const u8,
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absolute: []const u8,
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};
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/// This returns a struct type with one field per KnownFolder of type `T`.
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/// used for storing different config data per field
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fn KnownFolderSpec(comptime T: type) type {
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return struct {
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const Self = @This();
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home: T,
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documents: T,
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pictures: T,
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music: T,
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videos: T,
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desktop: T,
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downloads: T,
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public: T,
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fonts: T,
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app_menu: T,
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cache: T,
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roaming_configuration: T,
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local_configuration: T,
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global_configuration: T,
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data: T,
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runtime: T,
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fn get(self: Self, folder: KnownFolder) T {
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inline for (std.meta.fields(Self)) |fld| {
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if (folder == @field(KnownFolder, fld.name))
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return @field(self, fld.name);
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}
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unreachable;
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}
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};
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}
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/// Stores how to find each known folder on windows.
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const windows_folder_spec = blk: {
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// workaround for zig eval branch quota when parsing the GUIDs
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@setEvalBranchQuota(10_000);
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break :blk KnownFolderSpec(WindowsFolderSpec){
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.home = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{5E6C858F-0E22-4760-9AFE-EA3317B67173}") }, // FOLDERID_Profile
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.documents = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{FDD39AD0-238F-46AF-ADB4-6C85480369C7}") }, // FOLDERID_Documents
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.pictures = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{33E28130-4E1E-4676-835A-98395C3BC3BB}") }, // FOLDERID_Pictures
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.music = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{4BD8D571-6D19-48D3-BE97-422220080E43}") }, // FOLDERID_Music
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.videos = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{18989B1D-99B5-455B-841C-AB7C74E4DDFC}") }, // FOLDERID_Videos
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.desktop = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{B4BFCC3A-DB2C-424C-B029-7FE99A87C641}") }, // FOLDERID_Desktop
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.downloads = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{374DE290-123F-4565-9164-39C4925E467B}") }, // FOLDERID_Downloads
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.public = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{DFDF76A2-C82A-4D63-906A-5644AC457385}") }, // FOLDERID_Public
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.fonts = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{FD228CB7-AE11-4AE3-864C-16F3910AB8FE}") }, // FOLDERID_Fonts
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.app_menu = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{625B53C3-AB48-4EC1-BA1F-A1EF4146FC19}") }, // FOLDERID_StartMenu
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.cache = WindowsFolderSpec{ .by_env = .{ .env_var = "LOCALAPPDATA", .subdir = "Temp" } }, // %LOCALAPPDATA%\Temp
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.roaming_configuration = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{3EB685DB-65F9-4CF6-A03A-E3EF65729F3D}") }, // FOLDERID_RoamingAppData
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.local_configuration = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{F1B32785-6FBA-4FCF-9D55-7B8E7F157091}") }, // FOLDERID_LocalAppData
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.global_configuration = WindowsFolderSpec{ .by_guid = std.os.windows.GUID.parse("{62AB5D82-FDC1-4DC3-A9DD-070D1D495D97}") }, // FOLDERID_ProgramData
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.data = WindowsFolderSpec{ .by_env = .{ .env_var = "APPDATA", .subdir = null } }, // %LOCALAPPDATA%\Temp
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.runtime = WindowsFolderSpec{ .by_env = .{ .env_var = "LOCALAPPDATA", .subdir = "Temp" } },
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};
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};
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/// Stores how to find each known folder in xdg.
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const xdg_folder_spec = KnownFolderSpec(XdgFolderSpec){
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.home = XdgFolderSpec{ .env = .{ .name = "HOME", .user_dir = false, .suffix = null }, .default = null },
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.documents = XdgFolderSpec{ .env = .{ .name = "XDG_DOCUMENTS_DIR", .user_dir = true, .suffix = null }, .default = "~/Documents" },
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.pictures = XdgFolderSpec{ .env = .{ .name = "XDG_PICTURES_DIR", .user_dir = true, .suffix = null }, .default = "~/Pictures" },
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.music = XdgFolderSpec{ .env = .{ .name = "XDG_MUSIC_DIR", .user_dir = true, .suffix = null }, .default = "~/Music" },
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.videos = XdgFolderSpec{ .env = .{ .name = "XDG_VIDEOS_DIR", .user_dir = true, .suffix = null }, .default = "~/Videos" },
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.desktop = XdgFolderSpec{ .env = .{ .name = "XDG_DESKTOP_DIR", .user_dir = true, .suffix = null }, .default = "~/Desktop" },
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.downloads = XdgFolderSpec{ .env = .{ .name = "XDG_DOWNLOAD_DIR", .user_dir = true, .suffix = null }, .default = "~/Downloads" },
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.public = XdgFolderSpec{ .env = .{ .name = "XDG_PUBLICSHARE_DIR", .user_dir = true, .suffix = null }, .default = "~/Public" },
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.fonts = XdgFolderSpec{ .env = .{ .name = "XDG_DATA_HOME", .user_dir = false, .suffix = "/fonts" }, .default = "~/.local/share/fonts" },
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.app_menu = XdgFolderSpec{ .env = .{ .name = "XDG_DATA_HOME", .user_dir = false, .suffix = "/applications" }, .default = "~/.local/share/applications" },
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.cache = XdgFolderSpec{ .env = .{ .name = "XDG_CACHE_HOME", .user_dir = false, .suffix = null }, .default = "~/.cache" },
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.roaming_configuration = XdgFolderSpec{ .env = .{ .name = "XDG_CONFIG_HOME", .user_dir = false, .suffix = null }, .default = "~/.config" },
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.local_configuration = XdgFolderSpec{ .env = .{ .name = "XDG_CONFIG_HOME", .user_dir = false, .suffix = null }, .default = "~/.config" },
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.global_configuration = XdgFolderSpec{ .env = .{ .name = "XDG_CONFIG_DIRS", .user_dir = false, .suffix = null }, .default = "/etc" },
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.data = XdgFolderSpec{ .env = .{ .name = "XDG_DATA_HOME", .user_dir = false, .suffix = null }, .default = "~/.local/share" },
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.runtime = XdgFolderSpec{ .env = .{ .name = "XDG_RUNTIME_DIR", .user_dir = false, .suffix = null }, .default = null },
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};
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const mac_folder_spec = KnownFolderSpec(MacFolderSpec){
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.home = MacFolderSpec{ .suffix = null },
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.documents = MacFolderSpec{ .suffix = "Documents" },
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.pictures = MacFolderSpec{ .suffix = "Pictures" },
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.music = MacFolderSpec{ .suffix = "Music" },
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.videos = MacFolderSpec{ .suffix = "Movies" },
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.desktop = MacFolderSpec{ .suffix = "Desktop" },
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.downloads = MacFolderSpec{ .suffix = "Downloads" },
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.public = MacFolderSpec{ .suffix = "Public" },
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.fonts = MacFolderSpec{ .suffix = "Library/Fonts" },
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.app_menu = MacFolderSpec{ .suffix = "Applications" },
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.cache = MacFolderSpec{ .suffix = "Library/Caches" },
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.roaming_configuration = MacFolderSpec{ .suffix = "Library/Preferences" },
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.local_configuration = MacFolderSpec{ .suffix = "Library/Application Support" },
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.global_configuration = MacFolderSpec{ .absolute = "/Library/Preferences" },
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.data = MacFolderSpec{ .suffix = "Library/Application Support" },
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.runtime = MacFolderSpec{ .suffix = "Library/Application Support" },
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};
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// Ref decls
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comptime {
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_ = KnownFolder;
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_ = Error;
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_ = open;
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_ = getPath;
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}
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test "query each known folders" {
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inline for (std.meta.fields(KnownFolder)) |fld| {
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var path_or_null = try getPath(std.testing.allocator, @field(KnownFolder, fld.name));
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if (path_or_null) |path| {
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// TODO: Remove later
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std.debug.print("{s} => '{s}'\n", .{ fld.name, path });
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std.testing.allocator.free(path);
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}
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}
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}
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test "open each known folders" {
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inline for (std.meta.fields(KnownFolder)) |fld| {
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var dir_or_null = open(std.testing.allocator, @field(KnownFolder, fld.name), .{ .iterate = false, .access_sub_paths = true }) catch |e| switch (e) {
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error.FileNotFound => return,
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else => return e,
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};
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if (dir_or_null) |*dir| {
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dir.close();
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}
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}
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}
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