doomemacs/lisp/lib/projects.el

182 lines
6.9 KiB
EmacsLisp

;;; lisp/lib/projects.el -*- lexical-binding: t; -*-
;; HACK We forward declare these variables because they are let-bound in a
;; number of places with no guarantee that they've been defined yet (i.e.
;; that `projectile' is loaded). If a variable is defined with `defvar'
;; while it is lexically bound, you get "Defining as dynamic an already
;; lexical var" errors in Emacs 28+).
;;;###autoload (defvar projectile-project-root nil)
;;;###autoload (defvar projectile-enable-caching (not noninteractive))
;;;###autoload (defvar projectile-require-project-root 'prompt)
;;;###autodef
(cl-defun set-project-type! (name &key predicate compile run test configure dir)
"Add a project type to `projectile-project-type'."
(declare (indent 1))
(after! projectile
(add-to-list 'projectile-project-types
(list name
'marker-files predicate
'compilation-dir dir
'configure-command configure
'compile-command compile
'test-command test
'run-command run))))
;;
;;; Macros
;;;###autoload
(defmacro project-file-exists-p! (files &optional base-directory)
"Checks if FILES exist at the current project's root.
The project's root is determined by `projectile', starting from BASE-DIRECTORY
(defaults to `default-directory'). FILES are paths relative to the project root,
unless they begin with a slash."
`(file-exists-p! ,files (doom-project-root ,base-directory)))
;;
;;; Commands
;;;###autoload
(defun doom/find-file-in-other-project (project-root)
"Performs `projectile-find-file' in a known project of your choosing."
(interactive
(list
(completing-read "Find file in project: " (projectile-relevant-known-projects))))
(unless (file-directory-p project-root)
(error "Project directory '%s' doesn't exist" project-root))
(doom-project-find-file project-root))
;;;###autoload
(defun doom/browse-in-other-project (project-root)
"Performs `find-file' in a known project of your choosing."
(interactive
(list
(completing-read "Browse in project: " (projectile-relevant-known-projects))))
(unless (file-directory-p project-root)
(error "Project directory '%s' doesn't exist" project-root))
(doom-project-browse project-root))
;;;###autoload
(defun doom/browse-in-emacsd ()
"Browse files from `doom-emacs-dir'."
(interactive) (doom-project-browse doom-emacs-dir))
;;;###autoload
(defun doom/find-file-in-emacsd ()
"Find a file under `doom-emacs-dir', recursively."
(interactive) (doom-project-find-file doom-emacs-dir))
;;;###autoload
(defun doom/add-directory-as-project (dir)
"Register an arbitrary directory as a project.
Unlike `projectile-add-known-project', if DIR isn't a valid project, a .project
file will be created within it so that it will always be treated as one. This
command will throw an error if a parent of DIR is a valid project (which would
mask DIR)."
(interactive "D")
(let ((short-dir (abbreviate-file-name dir)))
(unless (file-equal-p (doom-project-root dir) dir)
(with-temp-file (doom-path dir ".project")))
(let ((proj-dir (doom-project-root dir)))
(unless (file-equal-p proj-dir dir)
(user-error "Can't add %S as a project, because %S is already a project"
short-dir (abbreviate-file-name proj-dir)))
(message "%S was not a project; adding .project file to it"
short-dir (abbreviate-file-name proj-dir))
(projectile-add-known-project dir))))
;;
;;; Library
;;;###autoload
(defun doom-project-p (&optional dir)
"Return t if DIR (defaults to `default-directory') is a valid project."
(and (doom-project-root dir)
t))
;;;###autoload
(defun doom-project-root (&optional dir)
"Return the project root of DIR (defaults to `default-directory').
Returns nil if not in a project."
(let ((projectile-project-root
(unless dir (bound-and-true-p projectile-project-root)))
projectile-require-project-root)
(projectile-project-root dir)))
;;;###autoload
(defun doom-project-name (&optional dir)
"Return the name of the current project.
Returns '-' if not in a valid project."
(if-let (project-root (or (doom-project-root dir)
(if dir (expand-file-name dir))))
(funcall projectile-project-name-function project-root)
"-"))
;;;###autoload
(defun doom-project-expand (name &optional dir)
"Expand NAME to project root."
(expand-file-name name (doom-project-root dir)))
;;;###autoload
(defun doom-project-find-file (dir)
"Jump to a file in DIR (searched recursively).
If DIR is not a project, it will be indexed (but not cached)."
(unless (file-directory-p dir)
(error "Directory %S does not exist" dir))
(unless (file-readable-p dir)
(error "Directory %S isn't readable" dir))
(let* ((default-directory (file-truename dir))
(projectile-project-root (doom-project-root dir))
(projectile-enable-caching projectile-enable-caching))
(cond ((and projectile-project-root (file-equal-p projectile-project-root default-directory))
(unless (doom-project-p default-directory)
;; Disable caching if this is not a real project; caching
;; non-projects easily has the potential to inflate the projectile
;; cache beyond reason.
(setq projectile-enable-caching nil))
(call-interactively
;; Intentionally avoid `helm-projectile-find-file', because it runs
;; asynchronously, and thus doesn't see the lexical
;; `default-directory'
(if (doom-module-p :completion 'ivy)
#'counsel-projectile-find-file
#'projectile-find-file)))
((and (bound-and-true-p vertico-mode)
(fboundp '+vertico/find-file-in))
(+vertico/find-file-in default-directory))
((and (bound-and-true-p ivy-mode)
(fboundp 'counsel-file-jump))
(call-interactively #'counsel-file-jump))
((project-current nil dir)
(project-find-file-in nil nil dir))
((and (bound-and-true-p helm-mode)
(fboundp 'helm-find-files))
(call-interactively #'helm-find-files))
((call-interactively #'find-file)))))
;;;###autoload
(defun doom-project-browse (dir)
"Traverse a file structure starting linearly from DIR."
(let ((default-directory (file-truename (expand-file-name dir))))
(call-interactively
(cond ((doom-module-p :completion 'ivy)
#'counsel-find-file)
((doom-module-p :completion 'helm)
#'helm-find-files)
(#'find-file)))))
;;;###autoload
(defun doom-project-ignored-p (project-root)
"Return non-nil if temporary file or a straight package."
(unless (file-remote-p project-root)
(or (file-in-directory-p project-root temporary-file-directory)
(file-in-directory-p project-root doom-local-dir))))