doomemacs/modules/lang/cc
2017-05-25 20:12:43 +02:00
..
autoload.el lang/cc: remove +cc/install (vestigial; using bootstrapper now) 2017-04-05 15:55:11 -04:00
config.el General cleanup + refactor 2017-05-25 20:12:43 +02:00
packages.el lang/cc: update README, remove bootstrap 2017-05-04 10:46:12 +02:00
README.org Update READMEs & add new ones 2017-05-25 20:09:12 +02:00
setup.sh Update modules/lang/* 2017-02-20 00:26:08 -05:00

:lang cc

This module adds support for the C-family of languages: C, C++, and Objective-C.

  • Code completion (company-irony)
  • eldoc support (irony-eldoc)
  • Syntax-checking (flycheck-irony)
  • Code navigation (irony)
  • File Templates (c-mode, c++-mode)
  • Snippets (cc-mode, c-mode, c++-mode)

C contends with Haskell and Ruby for my favorite language. It's hard to beat this combination of simplicity and power. I've used C for my work since 2009, and it (along with C++) is a personal favorite for game development (with SDL, SFML or, more recently, cocos2d).

The module provides nominal support for Objective-C, which I really only use to inspect generated glue code for iOS mobile apps. Otherwise, I prefer Swift.

Install

This module requires irony-server for most of its features, which depends on cmake and libclang.

MacOS

Due to linking issues, MacOS users must compile irony-server manually:

brew install cmake
brew install llvm  # 1gb+ installation! May take a while!

git clone https://github.com/Sarcasm/irony-mode irony-mode
mkdir irony-mode/server/build
pushd irony-mode/server/build

DEST="$HOME/.emacs.d/.local/$(hostname)/etc/irony-server/"
cmake -DCMAKE_INSTALL_RPATH_USE_LINK_PATH=ON \
      -DCMAKE_INSTALL_PREFIX="$DEST" ../
cmake --build . --use-stderr --config Release --target install

install_name_tool -change @rpath/libclang.dylib \
    /usr/local/opt/llvm/lib/libclang.dylib \
    "$DEST/bin/irony-server"

# cleanup
popd
rm -rf irony-mode

Arch Linux

sudo pacman --needed --noconfirm -S clang cmake

Then run M-x irony-install-server in Emacs.