doomemacs/modules
2017-03-04 18:29:55 -05:00
..
completion completion/company: general refactor + key rebinding + cleanup 2017-03-04 00:02:19 -05:00
feature feature/eval: rewrite module 2017-03-04 18:29:55 -05:00
lang
private/hlissner private/hlissner: fix+cleanup ex commands 2017-03-04 14:35:56 -05:00
tools
ui
README.md

Modules

Modules are made up of three (optional) parts:

  • A config.el file, automatically loaded when the module is loaded (through @doom or @require). It uses @def-package calls (thin wrappers around use-package) to configure packages.
  • A packages.el file filled with package! and depends-on! declarations. These are purely declarative macros. They populate doom-packages and doom-modules for the package management system.
  • Either an autoload.el file or autoload/*.el files, which are scanned by doom/reload-autoloads and lazily loaded.

The convention for extra config files is to prefix them with a plus (+git.el). These are not automatically loaded.

What modules aren't

Modules loosely take after Spacemacs' notion of layers, but are not meant to be interchangeable. Their purpose is almost purely organizational.

The only exception to this are completion modules. Other modules make no assumptions about which completion modules are enabled. If company isn't installed, company plugins will silently refuse to install, and their respective @def-package blocks will be ignored.