doomemacs/core/autoload
Henrik Lissner 2989296521
Use frame's buffer-predicate instead of doom/{next,previous}-buffer
doom/{next,previous}-buffer was implemented so that these commands could
skip over unreal buffers, and land us on either a real one or the
dashboard. Using the frame's buffer-predicate parameter accomplishes
exactly this, natively.
2018-02-01 19:58:43 -05:00
..
buffers.el Use frame's buffer-predicate instead of doom/{next,previous}-buffer 2018-02-01 19:58:43 -05:00
cache.el
debug.el
editor.el Refactor & fix doom/forward-to-last-non-comment-or-eol 2018-02-01 16:35:55 -05:00
help.el Check if buffer-file-name is nil before passing it as argument. 2018-01-31 06:41:51 +03:00
memoize.el
menu.el Minor refactor & correction 2018-01-29 17:39:08 -05:00
message.el
minibuffer.el
packages.el
scratch.el
system.el
test.el Update doom//run-tests for new doom! 2018-01-29 18:41:55 -05:00
ui.el Improve doom/toggle-fullscreen #397 2018-02-01 17:42:39 -05:00