doomemacs/modules/editor/objed
Henrik Lissner 88bb045388
docs(*): replace all-the-icons with nerd-icons
Also colorizes the leading icon in notices.
2023-09-16 20:19:11 +02:00
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config.el
packages.el
README.org docs(*): replace all-the-icons with nerd-icons 2023-09-16 20:19:11 +02:00

:editor objed

Description   unfold

This modules adds doom-package:objed, a global minor-mode for navigating and manipulating text objects. It combines the ideas of versor-mode and other editors like Vim or Kakoune and tries to align them with regular Emacs conventions.

See the objed project README for information on keybinds and usage.

Maintainers

This module needs a maintainer. Become a maintainer?

Module flags

+manual
Don't activate doom-package:objed at startup, automatically, leaving it to the user to call fn:objed-activate (bound to M-SPC if using doom-module::config default +bindings).

Hacks

No hacks documented for this module.

TODO Changelog

This module does not have a changelog yet.

Installation

Enable this module in your doom! block.

This module has no external requirements.

 This module is incompatible with doom-module::editor evil. Do not enable them both at the same time or you will get errors.

TODO Usage

󱌣 This module has no usage documentation yet. Write some?

TODO Configuration

󱌣 This module has no configuration documentation yet. Write some?

Troubleshooting

There are no known problems with this module. Report one?

Frequently asked questions

This module has no FAQs yet. Ask one?

TODO Appendix

󱌣 This module has no appendix yet. Write one?