;;; core-project.el --- all your (basic) project navigational needs (setq ;; Always copy/delete recursively dired-recursive-copies 'always dired-recursive-deletes 'top ;; Auto refresh dired, but be quiet about it global-auto-revert-non-file-buffers t auto-revert-verbose nil) ;; List directories first (defun doom|dired-sort () "Dired sort hook to list directories first." (save-excursion (let (buffer-read-only) (forward-line 2) ;; beyond dir. header (sort-regexp-fields t "^.*$" "[ ]*." (point) (point-max)))) (and (featurep 'xemacs) (fboundp 'dired-insert-set-properties) (dired-insert-set-properties (point-min) (point-max))) (set-buffer-modified-p nil)) (add-hook 'dired-after-readin-hook 'doom|dired-sort) (use-package dired-k :after dired :config (setq dired-k-style 'git) (add-hook 'dired-initial-position-hook 'dired-k) (add-hook 'dired-after-readin-hook #'dired-k-no-revert)) ;; Automatically create missing directories when creating new files (defun doom|create-non-existent-directory () (let ((parent-directory (file-name-directory buffer-file-name))) (when (and (not (file-exists-p parent-directory)) (y-or-n-p (format "Directory `%s' does not exist! Create it?" parent-directory))) (make-directory parent-directory t)))) (push 'doom|create-non-existent-directory find-file-not-found-functions) (use-package neotree :commands (neotree-show neotree-hide neotree-toggle neotree-dir neotree-find neo-global--with-buffer neo-global--window-exists-p) :init (setq neo-create-file-auto-open t neo-auto-indent-point nil neo-mode-line-type 'none neo-persist-show nil neo-window-width 24 neo-show-updir-line nil neo-theme 'nerd ; fallback neo-banner-message nil) :config (evil-set-initial-state 'neotree-mode 'motion) (add-hook 'neo-after-create-hook 'doom-hide-mode-line-mode) ;; Don't ask for confirmation when creating files (advice-add 'neotree-create-node :around 'doom*neotree-create-node) ;; Prevents messing up the neotree buffer on window changes (advice-add 'doom/evil-window-move :around 'doom*save-neotree) (map! :map neotree-mode-map :m "\\\\" 'evil-window-prev "ESC ESC" 'neotree-hide "q" 'neotree-hide [return] 'neotree-enter "RET" 'neotree-enter :m "J" 'neotree-select-next-sibling-node :m "K" 'neotree-select-previous-sibling-node :m "H" 'neotree-select-up-node :m "L" 'neotree-select-down-node "v" 'neotree-enter-vertical-split "s" 'neotree-enter-horizontal-split "c" 'neotree-create-node "d" 'neotree-delete-node "g" 'neotree-refresh "r" 'neotree-rename-node "R" 'neotree-change-root)) (use-package projectile :config (setq projectile-require-project-root nil projectile-enable-caching t projectile-cache-file (concat doom-temp-dir "/projectile.cache") projectile-known-projects-file (concat doom-temp-dir "/projectile.projects") projectile-indexing-method 'alien projectile-file-exists-remote-cache-expire nil projectile-project-root-files '(".git" ".hg" ".svn" ".project")) ;; Don't cache ignored files! (defun doom*projectile-cache-current-file (orig-fun &rest args) (unless (--any (f-descendant-of? buffer-file-name it) (projectile-ignored-directories)) (apply orig-fun args))) (advice-add 'projectile-cache-current-file :around 'doom*projectile-cache-current-file) (push doom-temp-dir projectile-globally-ignored-directories) (push "assets" projectile-globally-ignored-directories) (push ".cask" projectile-globally-ignored-directories) (push ".sync" projectile-globally-ignored-directories) (push ".elc" projectile-globally-ignored-file-suffixes) (push ".project" projectile-globally-ignored-file-suffixes) (push "Icon " projectile-globally-ignored-files) (projectile-global-mode +1)) (provide 'core-project) ;;; core-project.el ends here