Autoload paths used to be relative to arbitrary roots (usually
doom-modules-dir). This commit changes doom//reload-autoloads to iterate
over autoloads in doom-autoloads-file and replace their file paths with
an absolute one.
Theoretically this should make Emacs feel marginally faster, but we
*probably* get more of a benefit from a shorter load-path (because we no
longer need doom-modules-dirs, doom-core-dir or doom-psuedo-module-paths
in the load-path).
This is highly experimental however!
Any module can now use a doom! call to declare a module tree root.
This means that if you have a doom! block in
~/.emacs.d/modules/lang/org/init.el, then you can have submodules in
~/.emacs.d/modules/lang/org/modules/MODULE/SUBMODULE if you wanted to
for some reason.
This is only really truly useful for private modules. A doom! block in
~/.doom.d/init.el will recognize and enable modules in
~/.doom.d/modules/.
~/.doom.d/modules is now a full module tree, like ~/.emacs.d/modules.
Symlinks are no longer involved.
Private modules can now shadow Doom modules. e.g.
~/.doom.d/modules/lang/org will take precendence over
~/.emacs.d/modules/lang/org.
Also, made doom--*-load-path variables public (e.g. doom--site-load-path
=> doom-site-load-path), and rearranged the load-path for a 10-15%
startup boost.