Load projectile sooner in the startup process
Projectile's use is so prolific in Doom that trying to lazy load it at startup is wasted breath.
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;;; core-projects.el -*- lexical-binding: t; -*-
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(def-package! projectile
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:after-call (after-find-file dired-before-readin-hook minibuffer-setup-hook)
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:commands (projectile-project-root projectile-project-name projectile-project-p)
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:hook (doom-init-ui . projectile-mode)
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:init
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(setq projectile-cache-file (concat doom-cache-dir "projectile.cache")
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projectile-enable-caching (not noninteractive)
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@ -16,7 +15,6 @@
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:config
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(add-hook 'dired-before-readin-hook #'projectile-track-known-projects-find-file-hook)
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(add-hook 'find-file-hook #'doom|init-project-mode)
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(projectile-mode +1)
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(global-set-key [remap evil-jump-to-tag] #'projectile-find-tag)
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(global-set-key [remap find-tag] #'projectile-find-tag)
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